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Here are some tools which might help you working with Bryce
All programs I offer are freeware!



WCVT2POVWCVT2POV (3D-converter)
LParser v4L-Parser4 (creates organic models)
M3DM3D (creates fractal landscapes)
Breeze DesignerBreeze Designer (3D modeler)
3D Win3d Win (3D converter)


WCVT2POV

WCVT2POV from Keith Rule is a very usefull utility. It allows you to convert different 3D-formats into an other. It can handle these formats in import and export:
Import:Export:
AOFF (*.geo)AutoCad DXF (*.dxf)
AutoCad DXF (*.dxf)3D Studio (*.asc)
3D Studio (*.3ds)Neutral File Format (*.nff)
Neutral File Format (*.nff)Povray V 2.2 (*.pov)
RAW (*.raw)Povray V 2.2 Include (*.inc)
TPLOY (*.tpo)RAW (*.raw)
True Type Font (*.ttf)TPLOY (*.tpo)
Wavefront (*.obj)True Space (*.cob)
World Toolkit (*.nff)VRML 1.0 (*.wrl)
Wavefront (*.obj)
World Toolkit (*.nff)

I offer the version 2.7 beta for download. If you have a newer version of this program or know where to get it I would be glad if you send me an email.

Tips & Tricks:

This programm has an WYSIWYG-interace, but there are some tips:


Klick here to download WCVT2POV

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L-Parser

L-Parser v4 from RenderStar Technology reads L-systems and converts them into a 3D-object which can be exported in VRML-, DXF- or POV-format. L-systems came from the book "The Algorithmic Beauty of Plants" from P. Prusinkiewicz and A. Lindemayer (from this name comes the "L" in L-systems).

This program let you create organic models such as plants or animals. If you change the parameters you might let look them very artificial. There are many pre-defined models, but you can program your own. The programming language is similar to the turtle-orientated LOGO.

The initial period takes some time. But you can use the pre-defined models and change their parameters to shorten the initial period.

Klick here to download LParser4

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M3D

With M3D from Matthew McNichols you can create fractal landscapes. The landscapes are calculated by an formula like z=f(x,y). You can export the landscapes into DXF-, POV-, RAW- or CSV-format.
To get a faster initial period there are already some formulas integrated but you can create your own landscapes by using these arithmetical operators:


Klick here to download M3D

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Breeze Designer

Breeze Designer is a 3D-modeler. It was developed for the freeware-raytracer POV-Ray. But it can export more formats like POV-Ray. The most interesting for Bryce-users is the DXF. With Breeze Designer you can create models out of the following objects:

The views can be configured freely. In the user-view the object will be displayed shaded. It is possible to use the internal routine, Direkt3D or OpenGL for shading. I recommend to take a look at the Breeze Designer homepage (the official homepage or the POV-Ray site) to download plug-in's and get informed about them.

Download Breeze Designer

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3D Win

3D Win V3.1 from Thomas Baier is a program with which you can convert different 3D-formats into an other. 3D Win can import and export the following formats:
Import:Export:
3D Studio (*.3ds)HighLight (*.obt)
3D Studio MAX (*.prj)3D Studio (*.asc, *.3ds)
Imagine (*.iob, *.iob)Direkt3D (*.x)
AutoCad (*.dxf)AutoCAD (*.dxf)
Lightwave (*.lwo)RAW (*.raw)
RAW ASCII (*.raw)Imagine (*.iob, *.obj)
POV-Ray Binary (*.pob)Lightwave (*.lws, *.lwo)
WaveFront (*.obj)POV-Ray Moray (*.inc, *.udo)
POV-Ray Moray [Wire](*.inc, *.udo)
POV-Ray Moray [Blob](*.inc, *.udo)
Poly-Ray Moray (*.inc, *.udo)
RAW ASCII (*.raw)
Smoothed RAW ASCII (*.raw)
Real 3D (*.obj, *.rpl)
Renderware (*.rwx)
VRML 1.0 (*.wrl)
OpenGL sourcefile (*.c)
Wavefront (*.obj)
The objects will be displayed in a quad view (front, top, side and user). It is possible to see the views in box-, wireframe-, edge- or shaded view. The shaded views use OpenGL. Because Thomas improves the programm constantly, I recommend to take a look at his homepage. Besides 3D Win he offers other tools and the (for those who are interested in it) sourcecode from 3D Win.

Download 3D Win

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